Digital Humans – Bryan’s Portrait

Hi there!
Here is another metahuman project. Basically, I’m doing a series of portraits experimenting with different lights, moods, and characters. On this matter, Unreal Engine 4 it’s so powerful because I have real-time feedback from lighting, textures, and postprocessing effects.

Here you can see the UE4 lighting setup and my moodboard for the entire photography series project.

Let me know what do you think, I will share more portraits in the following days! Take care of yourself, please like and subscribe, see you in the next one!


Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.