Digital Humans – Danielle’s Portrait

Hi there!
Here is another digital human portrait. This time I made the environment using Megascans assets in Unreal Engine 4. Everything is 2 to 1K of resolution except the main character, she is 8K because I wanted the best result!

Finally, this is kind of fun. Here is a comparison of the work in progress and the final image, I was trying to learn how to control the face rig and I ended with a very awkward-funny result!

I hope you like this project overview, please stay safe and don’t forget to subscribe!


Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.